Creating a neuroanatomy education model with augmented reality and virtual reality simulations of white matter tract
dc.authorscopusid | Abuzer Güngör / 54895233300 | |
dc.authorwosid | Abuzer Güngör / F-4189-2019 | |
dc.contributor.author | Gürses, Muhammet Enes | |
dc.contributor.author | Gökalp, Elif | |
dc.contributor.author | Gecici, Neslihan Nisa | |
dc.contributor.author | Güngör, Abuzer | |
dc.contributor.author | Berker, Mustafa | |
dc.contributor.author | Ivan, Michael E. | |
dc.contributor.author | Komotar, Ricardo J. | |
dc.contributor.author | Cohen-Gadol, Aaron A. | |
dc.contributor.author | Türe, Uǧur | |
dc.date.accessioned | 2025-04-18T08:40:33Z | |
dc.date.available | 2025-04-18T08:40:33Z | |
dc.date.issued | 2024 | |
dc.department | İstinye Üniversitesi, Tıp Fakültesi, Cerrahi Tıp Bilimleri Bölümü | |
dc.description.abstract | OBJECTIVE The utilization of digital technologies has experienced a notable surge, particularly in cases where access to cadavers is constrained, within the context of practical neuroanatomy training. This study evaluates augmented reality (AR)- and virtual reality (VR)-based educational models for neuroanatomy education. METHODS Three-dimensional models were created using advanced photogrammetry. VR- and AR-based educational models were developed by arranging these 3D models to align with the learning objectives of neurosurgery residents and second-year medical students whose cadaveric training was disrupted due to an earthquake in Turkey. Participants engaged with and evaluated the VR- and AR-based educational models, followed by the completion of a 20-item graded user experience survey. A 10-question mini-test was given to assess the baseline knowledge level prior to training and to measure the achievement of learning objectives after training. RESULTS Forty neurosurgery residents were trained with a VR-based educational model using VR headsets. An AR-based educational model was provided online to 200 second-year medical students for their practical neuroanatomy lesson. The average correct answer rates before the training were 7.5/10 for residents and 4.8/10 for students. These rates were significantly improved after the training to 9.7/10 for residents and to 8.7/10 for students (p < 0.001). Feedback from the users concurred that VR- and AR-based training could significantly enhance the learning experience in the field of neuroanatomy. CONCLUSIONS VR/AR-based educational models have the potential to improve education. VR/AR-based training systems can serve as an auxiliary tool in neuroanatomy training, offering a realistic alternative to traditional learning tools. © AANS 2024. | |
dc.identifier.citation | Gurses, M. E., Gökalp, E., Gecici, N. N., Gungor, A., Berker, M., Ivan, M. E., ... & Türe, U. (2024). Creating a neuroanatomy education model with augmented reality and virtual reality simulations of white matter tracts. Journal of neurosurgery, 1(aop), 1-10. | |
dc.identifier.doi | 10.3171/2024.2.JNS2486 | |
dc.identifier.endpage | 874 | |
dc.identifier.issn | 00223085 | |
dc.identifier.issue | 3 | |
dc.identifier.pmid | 38669709 | |
dc.identifier.scopus | 2-s2.0-85193265286 | |
dc.identifier.scopusquality | Q1 | |
dc.identifier.startpage | 865 | |
dc.identifier.uri | http://dx.doi.org/10.3171/2024.2.JNS2486 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12713/6589 | |
dc.identifier.volume | 141 | |
dc.identifier.wos | WOS:001318677500003 | |
dc.identifier.wosquality | Q1 | |
dc.indekslendigikaynak | Scopus | |
dc.indekslendigikaynak | PubMed | |
dc.indekslendigikaynak | Web of Science | |
dc.institutionauthor | Güngör, Abuzer | |
dc.institutionauthorid | Abuzer Güngör / 0000-0002-2792-7610 | |
dc.language.iso | en | |
dc.publisher | 874 | |
dc.relation.ispartof | Journal of Neurosurgery | |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | |
dc.rights | info:eu-repo/semantics/closedAccess | |
dc.subject | 3D Model | |
dc.subject | Anatomy | |
dc.subject | Augmented Reality | |
dc.subject | Education | |
dc.subject | Neuroanatomy | |
dc.subject | Neurosurgical Education | |
dc.subject | Simulation | |
dc.subject | Virtual Reality | |
dc.title | Creating a neuroanatomy education model with augmented reality and virtual reality simulations of white matter tract | |
dc.type | Article |
Dosyalar
Lisans paketi
1 - 1 / 1
Küçük Resim Yok
- İsim:
- license.txt
- Boyut:
- 1.17 KB
- Biçim:
- Item-specific license agreed upon to submission
- Açıklama: